Quick answer: CCMC says more than 40 talents from hololive and hololive DEV_IS appear in pixel art. Every talent can be interacted with, and some can obstruct Subaru. Exact character-by-character actions still need launch-day verification.
What is officially confirmed?
| Question | Verified answer |
|---|---|
| How many characters? | More than 40 talents. |
| Which groups? | hololive and hololive DEV_IS are explicitly named by CCMC. |
| Can you interact with them? | Yes. The official announcement says each talent appears with unique gimmicks or actions. |
| Do they all help? | No. Some are specifically said to get in Subaru's way. |
| Full roster published? | No complete pre-launch roster was found in the official material reviewed for this V1. |
Why we are not publishing 40 thin character pages yet
A screenshot appearance is not enough to support a useful standalone guide. A character page becomes worthwhile only when there is a distinct mechanic, repeated player question, or a verified interaction that needs its own explanation.
Launch-day update plan
- Confirm the shipped roster from the game itself or official documentation.
- Record each repeated obstacle or interaction with a screenshot/video timestamp.
- Merge one-line cameos into a roster table instead of creating thin pages.
- Only split high-information encounters into dedicated guides.